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Color’s story is quick paced and allows you to have fun instead of being bored or worried, and- let’s face it- it’s very hard to take a talking blue hedgehog seriously. It makes the story feel alive and moving with Sonic, not against him. While I did feel that Generation’s story was a bit lacking, I prefer Sonic the Hedgehog to be a light-hearted story with a little bit of corniness in the mix. I admire Sonic Adventure and Sonic Adventure 2’s storyline, but I ADORE Sonic Color’s as well. I definitely would have to agree with you on this. It’s not acceptable to be releasing games set on amusement parks. And while they should try to bear in mind that some people won’t like it, and try to present it well for them too, the predominant thing here is: it’s 2013, folks. Time to actually do what they’ve promised to do since Adventure: make a good, proper, involved, emotional, dramatic story. Not even many of the young KIDS who play Sonic like Colors and Generations’ embarrassing stories, settings, atmospheres, and dialogues. Regardless, it’s better that than COLORS. The problem with these things in previous games is that they haven’t always been handled right. But we do need an Earth-based setting and humans to actually be in it.ĭo we need anime voice acting? No, but we do need serious voice acting, and the comedy to spread a LOT thinner and made more intelligent.ĭo we need monsters at the end of every game? No, but we do need to get over our aversion to them.ĭo we need a million characters? No, but we do need to use the ones we have.ĭo we need dramatics and complexities? Yes, we just need to spend more time fleshing them out, and we need to present them better. But we do need powerful characters.ĭo we need anthro on human relationships? No. It’s time for them to put their foot down with certain things the same way they did with Sonic’s modern model in Sonic 4.ĭo we need guns, swords, and werehogs? No.
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His writing might be good if SEGA hadn’t decided to start making “lighthearted” Sonic stories.